Transformers Revenge Of The Fallen Wii Game Guide

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The fate of the earth and the survival of the human race hang in the balance in the Transformers: Revenge of the Fallen video game for Wii. Based on Hasbro’s legendary TRANSFORMERS property, the game takes players on an action-packed journey that follows a similar storyline to that of the highly anticipated blockbuster film from Paramount Pictures and DreamWorks Pictures.

Playing as both the AUTOBOTS and DECEPTICONS, players are propelled into an adrenaline-pumping battle for supremacy across the globe where every second and every choice makes the difference between mankind’s salvation and annihilation. Features • Recruit a Friend to Join the Battle in Unique Co-op Campaigns – At any point in the intense single-player campaign, a friend can join in as a “Remote Weapons System,” acting as a floating shield to defend you and as a special weapons system to strengthen the assault. • Test Your Skills in the All-New Co-op Arena Mode – Teamwork is key as players enter the new Arena mode to pick their favorite characters and fight alongside their friends arcade-style against increasing waves of enemies. • Combat Variety Across the Globe – Players tackle 15 action-packed levels set in unique environments that include vehicular sequences, flight-based rail levels and blistering combat chains full of close-ranged melee strikes and projectile missile attacks.

• Unleash Devastating Fury Using Gesture-Based Combat – With Wii, players can utilize full gesture-driven controls to interactively demolish their opponents as their favorite TRANSFORMERS characters. Additionally, each character has a unique special attack that combines both Robot and Vehicle modes to obliterate enemies.

• Intense, Heroic Missions – Every second is precious as players drive, fly, fight and blast their way through gripping levels inspired by the film and beyond to determine the ultimate fate of the world.

See also: and Transformers: Revenge of the Fallen Director(s) Christoper A. Tremmel Adam Foshko Paul Golding Release •: June 23, 2009 •: June 24, 2009 •: June 26, 2009 Mode(s), Transformers: Revenge of the Fallen is a 2009 video game based on the 2009 live action film. The and versions were developed by, and ported to. The and versions were developed by, and the version was developed.

The game was released on June 23, 2009, one day before the film's release in the United States. Australia received the game one day later, and Europe on June 26, 2009. Adobe Indesign Cs6 Free Download Portable Games more. The series of games loosely follow the plot of their movie counterpart. The PC, PS3 and Xbox 360 versions feature a split-campaign format, with both an Autobot and Decepticon campaign. The PS2 and Wii versions combine the Autobot and Decepticon stories into one campaign that alternates between factions. And are the versions of Revenge of the Fallen, developed. Similar to and, the DS version is split into two separate games.

Autobots follows the heroes' perspective while Decepticons follows the perspective of the villains. Revenge of the Fallen received mixed reviews on the PlayStation 3 and Xbox 360 systems, holding scores of 63.55% and 63.46% at and 63 and 61 out of 100.

The PlayStation 2 and Wii scored lower, with 46% and 53% at GameRankings, respectively. The DS iterations fared slightly better, with a critic average of 66.82% for Autobots and 69% for Decepticons at GameRankings. Contents • • • • • • • • • • • • Gameplay [ ] As with, Revenge of the Fallen features two separate campaigns; one depicting the actions of the, and the other the actions of the. The game expands on the movie plot with additional missions and characters. Unlike its predecessor, Revenge of the Fallen features a hub-like, mission progression. This allows the player to choose what missions they would like to accomplish and where in order to further drive the story. Multiplayer features five different modes.

' allows players to choose any character in a free-for-all battle. 'Team Deathmatch' features Autobots vs Decepticons. 'Control Points' features gameplay similar to the series, with teams battling for control of specific areas to gain points. 'One Shall Stand' is similar to Team Deathmatch; the difference is that the objective is for a player to take out the enemy leader (Optimus Prime or Megatron) while protecting their own.

The final mode, 'Battle for the Shards', features -style gameplay; teams search for shards of the and return them to their base to earn points. Synopsis [ ] PC, PlayStation 3 and Xbox 360 [ ] Autobot campaign [ ] At the start of the Autobot campaign, NEST Pilot Sgt. Epps is reporting Decepticons in. Upon the arrival of the Autobots, Major William Lennox informs them there are Decepticons in the perimeter that must not escape, and is sent to fight them. Ironhide then battles and defeats. When gets word that Ironhide is missing, heads out to find him and get him to safety.

After locating Ironhide, his power is recharged and another Decepticon battle ensues. After annihilating Decepticon troops, Optimus battles.

Upon his defeat, Demolishor states that ' shall rise again.' Ironhide battles Decepticon forces in.

The Autobots then head to where a previously unknown fragment of the has surfaced in possession of. When the Decepticons detect the fragment, is sent to protect Mikaela. Meanwhile, the Autobots learn that a second Allspark fragment held by the Americans has been stolen. Learns of Megatron's location in the and transmits it to the Decepticons. Breakaway is sent to defend the carrier fleet Deep-6 which guards Megatron's corpse from the Decepticons.

Despite his efforts, Megatron is reactivated. On the East Coast, Sam Witwicky is kidnapped by the Decepticon troops and is taken to an industrial park near his college. Ratchet manages to locate Sam in an abandoned foundry and sends Bumblebee the coordinates. Bumblebee rescues Sam and takes him to the extraction point, upon which attacks Bumblebee. Following Bumblebee's victory, Optimus decides to give the humans a weapon called the Axiom Gun to help combat the growing Decepticon threat.

He personally escorts the Axiom Gun to NEST headquarters. After getting the convoy to their destination, the Autobots escort Sam to meet with former Agent Simmons.

With intel from Simmons, Sam has Bumblebee take him to the museum to seek out a robot named. The Exorcist Tradition In Islam Pdf By Bilal Philips Shia here. While Sam looks for Jetfire, Bumblebee defends the museum from the Decepticon troops.

Jetfire emerges from the museum and takes Sam through the trans-dimensional Space Bridge to; the Autobots then follow. Jetfire reveals that the have constructed a machine called the Sun Harvester hidden in an Egyptian pyramid.

He says the device destroys stars to harvest their power, converting it into energon. Upon arrival in the outskirts of Cairo, the Autobots search for Sam while evading Decepticon troops. After locating Sam, Optimus Prime takes him to the Tomb of the Ancients. While Sam is in the tomb, Optimus and Jetfire defend it from Megatron and. Optimus defeats them, but they escape after Megatron impales Jetfire.

The Fallen reveals himself and the Sun Harvester, powering its systems up and begging the harvesting of the Earth's sun. A dying Jetfire lends his wings and parts to Optimus in order to help Optimus defeat The Fallen.

Elsewhere, Bumblebee ends up fighting and defeating. Optimus battles The Fallen, defeating him by impaling his face with his blade. The Fallen falls into the Sun Harvester and destroys it. With the Ancient Transformers avenged, Ratchet informs Optimus that Megatron escaped on a ship to a distant galaxy. Optimus then salutes his troops for their good work in stopping the Decepticons.

Decepticon campaign [ ] The Decepticon campaign begins in Shanghai with Sideways searching the area for fuel and power, and also for Megatron's lost body. He learns of Autobots in the area and hunts and eliminates them. He then learns that Grindor has gone missing and that Sideways must find, repair, and transport Grindor to the extraction site. Once Grindor is safe, he attacks Autobots protecting NEST arrays and infects the arrays with a virus, giving the Decepticons access to NEST communications. Elsewhere, destroys NEST bases located around Shanghai.

Ironhide emerges to fight Long Haul but is defeated, and Starscream proclaims the victory as a warning to Optimus Prime. The Decepticons then head to Burbank.

There has learned that Sam has given a shard of the Allspark to Mikaela. They formulate a plan to recover the shard and use it to revive Megatron. Long Haul captures men who may know Mikaela's location, who are then interrogated by Starscream. Starscream is able to discover Mikaela's location, and he sends Long Haul to retrieve her. Starscream receives word that the Decepticon troops transporting Mikaela have been intercepted by the Autobots.

In the wake of defeat, the Decepticons learn of another shard held by American armed forces which is retrieved. The Decepticons learn from NSA Chief Galloway that Megatron is buried deep in the Laurentian Abyss.

Starscream disables the Deep-6 aircraft carriers that guard Megatron's remains in the Laurentian Abyss, allowing the Decepticons to gain access to Megatron's remains. Megatron is revived, and the Decepticons return to the east coast. Megatron disables Optimus Prime and has Starscream destroy a museum that Sam entered, but he is not among the ruins.

They learn he was transported to Cairo, Egypt via a space bridge created by Jetfire. Megatron arrives on the outskirts of Cairo and engages Autobots in combat. Jetfire and Bumblebee challenge him, but are defeated. Elsewhere, Long Haul destroys the Axion Gun that the Autobots gave to the NEST Troops. Megatron learns that The Fallen has betrayed him by promising to make him a Prime, learning that Primes are born, not made.

Megatron then destroys him before he can fully activate the Sun Harvester, later hearing from Starscream that Optimus Prime has deactivated the machine. Victorious, he begins plans to form an army of new Decepticons. PlayStation 2 and Wii [ ] At the beginning of the game the Decepticon Soundwave hacks onto a satellite and finding a piece of Cybertronian technology on a NEST truck in Shanghai.

Sideways and Demolishor are contacted to steal the technology. Optimus Prime is transported to near where the technology was stolen, where he confronts Devastator. Nearby Ironhide engages in battle with Demolishor. Elsewhere in the city, Bumblebee chases Sideways through the streets, who narrowly escapes with assistance from Starscream. Starscream and Sideways travel to the Laurentian Abyss, where the dead body of Megatron is being guarded by military forces.

Starscream attacks the navy ships, giving Sideways an opportunity to retrieve the body. Megatron is then resurrected by The Fallen, becoming his servant. The PlayStation 2 and Wii versions of the game feature stylized graphics. Back in Shanghai, Optimus takes down the colossal Decepticon known as Devastator, and retrieves a piece of Cybertronian technology unearthed by Devastator. Optimus and Ironhide find that Bumblebee is missing, and they learn that he has been taken by Starscream. Megatron reveals himself to the Autobots, and challenges Optimus to one final fight. Meanwhile, Bumblebee is released by Jetfire, who has been taken captive by the Decepticons.

Optimus and Megatron battle, ending with Optimus close to death. Jetfire places Optimus's body in an escape pod, where Optimus's eyes light up, revealing that he is still clinging to life. Starscream and Megatron take the last piece of Cybertronian technology.

Jetfire then goes to the desert and finds a weakened Optimus, who flew his escape pod to Egypt. Shortly after arriving Jetfire becomes mortally wounded by Starscream and sacrifices himself to give Optimus power to defeat The Fallen. Ironhide destroys the security around the Sun Harvester, and Optimus defeats Megatron. With the security down, Optimus battles The Fallen, destroying both him and the Sun Harvester. Megatron and Starscream get sucked into a space bridge, which transports them to The Fallen's throne room.

At the end of the game, the Autobots rebuild the destroyed pyramid, and Megatron and Starscream observe the creation of a massive Decepticon army now under their control. Promotional poster for downloadable content, which features Generation 1 and film characters PlayStation 3 and Xbox 360 developer updated the transformation system of the game to allow for more fluid transforming of the robots. Players can now transform in mid-air, carry over momentum gained prior to transforming, and transform directly into attacks. It features online play and, announced on July 15, 2009. New features include the following: new multiplayer characters, including versions of characters and new liveries; new multiplayer maps; the ability to use new characters in the campaign; an expert difficulty mode; and new achievements (Xbox 360) and trophies (PS3). It was released August 27, 2009 for the PS3 and Xbox 360. The PS2 and Wii versions of the game were developed.

These versions feature a special cooperative mode, where the second player can 'man the guns', utilizing a floating shield and weapon system, which is called the 'Remote Weapons System' and is controlled with an on-screen reticule. Players work together to survive against waves of enemies. Unlike the PS3 and Xbox 360 versions of the game, the PS2 and Wii versions feature only one campaign.

Players alternate between controlling various Autobots and Decepticons over the game's fifteen missions. The Wii version of the game contains motion controls for combat and quick-time events. Each Transformer has a special move where the character transforms temporarily. The PSP version of Transformers was developed.

In this version, the game is played from a while in robot mode, with driving and escort levels also added. Ad-Hoc cooperative play is supported. Gameplay in robot form is reminiscent of the arcade shooter and the title. Audio [ ] Revenge of the Fallen retains most of the cast from its film counterpart with a few exceptions., who voices Megatron in the live action films, does not voice Megatron in the game. Instead, who voiced Megatron in animated series returns to voice the character., who was voiced by Welker in the film, is voiced by in the game. The game features, the voice of Optimus Prime in the series. Kaplan does not voice Prime, but instead voices the character Long Haul as well as additional minor characters.

Band, who contributed one track to the 's, provided the with., who later go on to voice in, voices Sideways and Maj. Reception [ ] Reception Aggregate scores Aggregator Score (PS3) 63.55% (X360) 63.46% (PC) 56% (Wii) 53% (PS2) 46% (PSP) 36.50% (PS3) 63/100 (X360) 61/100 (PC) 58/100 (Wii) 53/100 (PS2) 51/100 (PSP) 37/100 Review scores Publication Score 4.5/10 4/10 4/10 6.25/10 (Wii) 5/10 7.5/10 (PC) 6/10 (Wii) 4.5/10 (PSP) 4/10 6.3/10 (PS3) 6.9/10 (X360) 6.7/10 (Wii) 5.5/10 (PS2) 5/10 (PSP) 4.5/10 6/10 (PS2 & Wii) 4.2/10 (PSP) 2.8/10 5.5/10 6/10 38% Transformers: Revenge of the Fallen received mixed reviews from critics, with the Xbox 360 version of the game holding a 63.46% at and 61 out of 100. The PlayStation 3 version scored similarly, with a 63.55% at GameRankings and 63 out of 100 at Metacritic. The PC version scored slightly lower at 56% and 58 out of 100, respectively. 's Chris Roper gave the game 6 out of 10, saying that it had a 'complete and utter lack [of presentation]'.

's Thierry Nguyen gave the PS3 and X360 versions a C+, saying ' Transformers 2 is a significant improvement upon its terrible predecessor'. Was more forgiving, giving the game four stars out of five and stating 'If you like Transformers, buy this game. Even if you don't (or you just hate Michael Bay), you should still give Optimus Prime a try.' Gave the Xbox 360 version 4 out of 10, stating 'It's never much fun, but nor is it wonky enough to be terrible. It's simply there, a forgettable distraction.' The PC port was cited as having a number of technical issues, causing lower scores than its console counterparts.

Scored the PC version 6 out of 10, whereas the 360 and PS3 versions received 7.5 out of 10. Gave the X360 version three-and-a-half stars out of five, praising the professional voice work and 'strong multiplayer gameplay'. They further said that 'the multiplayer mode [will] keep Revenge of the Fallen relevant long after the movie has gone to DVD'. The PS2 and Wii versions received mixed to negative reviews from critics, with the PS2 version of the game holding a 46% at GameRankings and a 51 out of 100 at Metacritic. The Wii version scored a bit higher, with a 53% at GameRankings and 53 out of 100 at Metacritic.

The PS2 and Wii versions of Revenge of the Fallen were panned for having awful controls. Specifically, IGN stated that 'the game will often ignore what you want to do, and instead does something different', giving the game 4.2 out of 10. Panned the controls of the Wii version, saying that 'control problems – among other missteps – ruined this game'. The PSP version received even worse reviews, earning a 36.50% at GameRankings and a 37 out of 100 at Metacritic. GameSpot's Chris Watters gave Revenge of the Fallen four out of 10, saying that 'this dull and unpleasant action game is in desperate need of a tune-up'.

IGN rated the game 2.8, calling it 'one of the worst games on the PSP'. GameZone called the game 'a considerably flawed game from start to finish'. At the, won the Best Performance By A Human Female award for her portrayal as Mikaela Banes in the game.

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